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81. Has suicide ganking become a problem? Empty freighters being ganked. - in EVE General Discussion [original thread]
admiral root wrote: Organic Lager wrote: Your traffic scenario of 35k jumps a day being all haulers Please point to the bit where he said that. Obviously his point was that the 35k were not haulers, but the argument that everyone so r...
- by Gavin Dax - at 2014.07.14 18:21:00
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82. PLEX nearing 800m--thoughts? - in Market Discussions [original thread]
Here's my theory, although I don't know if it's right. If you look at the amount of PLEX that's sold in-game on a daily basis, that number is pretty much on par with, if not lower than, what it was one year ago. This means that the demand for PLE...
- by Gavin Dax - at 2014.07.14 01:08:00
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83. Why new people are critical to EvE - in EVE General Discussion [original thread]
Ramona McCandless wrote: Gavin Dax wrote: Care to be specific? Me me oh me Sir please Sir pick me I know the answer me Sir me me Gavin Dax wrote: Remiel Pollard wrote: Nope. The game is about player-generated content. The game ha...
- by Gavin Dax - at 2014.07.13 21:56:00
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84. Why new people are critical to EvE - in EVE General Discussion [original thread]
Remiel Pollard wrote: Gavin Dax wrote: Still missing the point and putting words in Remiel's mouth. You really need to go back and re-read what I've said and this time, try understanding it. Of course, you would understand it well enoug...
- by Gavin Dax - at 2014.07.13 18:46:00
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85. Why new people are critical to EvE - in EVE General Discussion [original thread]
Remiel Pollard wrote: Nope. The game is about player-generated content. The game has always been intended to be this way, hence why content given to us is very generic and repetitive. It's INTENDED to make us create our own. Players who want c...
- by Gavin Dax - at 2014.07.13 16:03:00
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86. Why new people are critical to EvE - in EVE General Discussion [original thread]
Remiel Pollard wrote: In the meantime, I've been mostly-solo pvp'ing since September 2012, and I can tell you if you're not finding fights that require skill to survive and/or win, then you simply aren't trying hard enough. I never said it ...
- by Gavin Dax - at 2014.07.13 08:35:00
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87. Why new people are critical to EvE - in EVE General Discussion [original thread]
Kaarous Aldurald wrote: Gavin Dax wrote: No it doesn't. I've already described what a good fight is - one based more on skill. I still don't see why EVE shouldn't do more to encourage this in some aspects of the game. I don't think a blanke...
- by Gavin Dax - at 2014.07.13 08:05:00
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88. Why new people are critical to EvE - in EVE General Discussion [original thread]
Sibyyl wrote: But in an MMO, everyone is a Jedi. The 5 Jedi don't happen to be legendary superheroes, and the 40 don't happen to be goons (no pun intended) with terrible aim. lol, nice pun. I agree with you on this. I don't think you need t...
- by Gavin Dax - at 2014.07.13 08:04:00
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89. Why new people are critical to EvE - in EVE General Discussion [original thread]
Remiel Pollard wrote: In order to do this, EVE would have to actively discourage escalation and friends getting together. This is simply not true. There are already elements of this in the game right now. Wormholes (mass limits), gate aggre...
- by Gavin Dax - at 2014.07.13 07:35:00
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90. Why new people are critical to EvE - in EVE General Discussion [original thread]
Sibyyl wrote: Distress calls in HS: This is called Local, System, Constellation chat channels, Help, and many other public forums where people can ask for help. Miners or freighter pilots can come ask for help in Anti-Ganking channel, for exam...
- by Gavin Dax - at 2014.07.13 03:47:00
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91. Why new people are critical to EvE - in EVE General Discussion [original thread]
Sibyyl wrote: Gavin, I'm not here to troll you so let's have a discussion just on the points. . Thanks. Appreciated. Sibyyl wrote: Let's assume your point about EVE is true. Can you give me an example of an MMO where strategy and skill ...
- by Gavin Dax - at 2014.07.13 03:46:00
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92. Why new people are critical to EvE - in EVE General Discussion [original thread]
Sibyyl wrote: One single player game (Starcraft) is just like another single player game (Chess)? Your insight is truly impressive. (and before someone argues, there is typically only a single player to a side in both games) EVE is like chess...
- by Gavin Dax - at 2014.07.12 23:16:00
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93. Why new people are critical to EvE - in EVE General Discussion [original thread]
Jenn aSide wrote: ...snip... Nowhere did I say I wanted to simplify EVE or make it like checkers. Wanting to reduce the amount of time people spend waiting/looking for content in the game does not necessarily mean I think EVE should provid...
- by Gavin Dax - at 2014.07.12 00:34:00
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94. Why new people are critical to EvE - in EVE General Discussion [original thread]
Jenn aSide wrote: If you think that the game needs to be 'made better', have you ever took the time to consider that maybe it's your unreasonable personal needs and expectations regarding the game that might be the problem rather than some iss...
- by Gavin Dax - at 2014.07.11 18:48:00
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95. Why new people are critical to EvE - in EVE General Discussion [original thread]
Jenn aSide wrote: Ever notice ho w all the changes you ask for revolve around ccp making something that 'gives more encouragement' to do things YOU think are fun? If you see people constantly saying no, it isn't because of some selfish need t...
- by Gavin Dax - at 2014.07.11 17:45:00
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96. Why new people are critical to EvE - in EVE General Discussion [original thread]
Aralyn Cormallen wrote: What people rightly don't want to see is vast erratic change which fundamentally alters the nature of the game, tearing away what makes EvE the niche it is, to make it more mainstream in the hope it might snare players ...
- by Gavin Dax - at 2014.07.11 16:39:00
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97. Why are people leaving? and wjhat can we do about it? - in Player Features and Ideas Discussion [original thread]
Iain Cariaba wrote: Mike Voidstar wrote: I don't want CCP to stop them. I want CCP to enable me to stop them. There are already a myriad of methods to stop the big bad gankers from ganking you. All it takes is searching the forums for the ...
- by Gavin Dax - at 2014.07.09 16:02:00
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98. Why are people leaving? and wjhat can we do about it? - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: @ mike voidster ppl can and do defend themselves from other players whilst PvE'ing. I think his main point though was that the options are mainly lose and not lose. There isn't really a "win", at least not in HS, or if ...
- by Gavin Dax - at 2014.07.09 15:54:00
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99. Why are people leaving? and wjhat can we do about it? - in Player Features and Ideas Discussion [original thread]
Just want to say I think Mike Voidstar has outlined some of the problems (or at least the opinions of one side) pretty well. HS is just overall pretty boring. And it's where new players start. And they're mislead to believe it's a safe place. The...
- by Gavin Dax - at 2014.07.09 14:59:00
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100. Has suicide ganking become a problem? Empty freighters being ganked. - in EVE General Discussion [original thread]
Kaarous Aldurald wrote: Arkady Romanov wrote: Can we reset RAZOR now? Pretty please? That would be fun to see. Over a disagreement about HS ganking balance on the forum with one member of RAZOR? That would be an epic article on the mi...
- by Gavin Dax - at 2014.07.08 03:09:00
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